Artists should read the 'X-Forge for Artists' chapter of this guide before starting to create content for the X-Forge Game Engine.
X-Forge art toolchain requires the following software:
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Discreet 3d studio max 5.0 or 5.1 (4.0 and 4.2 are supported by separate request)
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Some 2D graphic tools eg. Adobe Photoshop
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Exporter for 3d studio max. There are two optional exporters available:
X-Forge Exporter (included in /tools/exporter/) (for X-Forge Core only users)
MaxFlex Flexporter plugin for 3d studio max (included in /tools/maxflex/) (for X-Forge full edition users)
See exporter documentation about installing it. More information about using different exporters can be found in the 'X-Forge for Artists' chapter.